Sunday, October 15, 2023

Blacktober Week #1 - Medusa and Eshu (World of Relics ocs)

 Medusa and Eshu

When one dies, the other follows. When one lives, the other follows. 

Tethered together by a curse forced upon them by a jaded angry being, Medusa and Eshu are forever bonded in a cycle of life and death. Yet despite this, through their undying loyalty they will always find each other. Armed with wit and magic, they devote themselves to aid the surviving pockets of humanity hidden from the prying eyes of mimickind.

Progress below yeah!






 



Thursday, October 12, 2023

Medusa and Eshu Lineart

 Blacktober - Medusa and Eshu Lineart


 

So, minor-ish spoiler for my project, The Mundane Realm. These characters are mediators between objectkind and humanity. Medusa is human and is concerned with human issues, while Eshu is a living cloak (though formerly human before his death) and is concerned with objectkind issues. From the beginning when the Inversion Even destroyed the Realms, Medusa and Eshu tried to ease tensions between the two groups, hoping their efforts saved the last small portions of humanity to survive in this new world. But after Flammagentius’ death, the downfall of her kingdom made things very complicated between objectkind and humanity.

Next is color and shading! The reference in the initial sketch was created in Design Doll, a 3D program for creating base poses!

Saturday, September 23, 2023

Altostratus Story Notes

 Altostratus Story Notes



Altostratus was a short story of a rewritten section from my unfinished rough draft, Flammagentius (2022). Flammagentius was going to be about how the legendary Flammagentius, the champion wartorch of objectkind, lived and died about a thousand or so years before Gwuenevere's time; all seen through the eyes of her descendant, Kinia, who suffered a Perfect Revival to bring back this monolithic war-object. I stopped writing Flammagentius due to personal reasons related to a major breakdown last year, along with the fact that the setting of World of Relics, more specifically The Mundane Realm, needed more fleshing out before completing this story. I do intend to come back to it one day as I still find it an important story for my worldbuilding.


However, there were a few parts I was proud of writing in Flammagentius. These were the dream portions where Kinia rests while under the effects of quicksilver, or liquid mercury, a sedative and painkiller for living objects. These dreams were from Flamminagentius' memories, a sign that this Perfect Revival was successful in bringing her back, but with major consequences. Throughout the story, Kinia slowly transforms into Flamminagentius and gains all her memories, while suffering the existential dread of her identity loss at the same time. Yet in these dreams, there is a bright spot. Queen Nike gives her hope.


 

Altostratus is a short story that explores the budding relationship between Queen Nike (Goddess Nikey from my other story, Rise of Relics) and Flammin. The story hints at their romance, including hints of future tensions between themselves and the war that brought them together.

Now on to the notes:

Citations are included at the end!

The story name was going to be either "Mammatus" or "Mammatocumulus" but I changed it to "Altostratus", due to Mammatus meaning "mammary cloud" in Latin. I just thought it would be a little weird name for this story. However, the way I imagined the setting of Altostratus was the cloudscape Nike and Flammin were flying through were the heavy bulky cloud formations of Mammatocumulus. These clouds are usually seen with cumulonimbus rainclouds and take on an eerie dark and lumpy appearance (Mammatus Clouds, Met Office).


The Skyfall Event is the objectkind's term for the Inversion Event, an event that wiped out all life that existed before World of Relics setting. The Inversion Event was a mass extinction event that killed off almost all life on earth and in the heavens. New forms of life, called Living Objects or Mimics, replaced both god and mortal life. The Inversion Event was coined by Nicodemus the Wise —from my other story, Rise of Relics— for how its magic stripped the soul out of their owners' bodies and placed them in their possessions. The former gods became relickind and the mortals, excluding the very small population of uninverted survivors, became objectkind. Nike was formerly a goddess who died from Inversion during the Inversion/Skyfall Event thousands of years ago. Now she lives as a living flying trident. Flammin, or Flammagenitus —the official title of her fame— was hatched as a living paintbrush a thousand years later. Flammin and her progenitors' earliest ancestors were humans who died out during the Inversion/Skyfall Event.


Writing descriptions of both Queen Nike and Flammin in this story was...interesting. It's a little difficult to describe something as basic as a trident with wings and somehow keep it as a "living sentient being that's also a queen and a dead goddess from a long extinct era who's also very gay". Hopefully, these character's descriptions read well!

Also, the tone of this story, and the entirety of World of Relics worldbuilding, was something I was concerned about. This project is targeted to Young Adults and New Adults, between the ages of 17-25+, interested in dramatic high fantasy and xenofiction stories with unusual characters —i.e. The Dark Crystal series and the Rice Boy worldbuilding comics by Evan Dahm—One of my concerns for this was how to write a serious story about a bunch of talking object people surviving in an unforgiving violent world. This story was a practice in exploring this tone for my project.


Fire lances are really cool and I wished they appeared more in fantasy! In our world, they are weapons that originated in China and are the precursors to the first guns and hand cannons (Fire Lance, Wikipedia). Fire lances and other polearms also inspired my wartorch designs.



Fire lance. (2023, September 6). In Wikipedia. https://en.wikipedia.org/wiki/Fire_lance By Unknown author - & “from a A Latin manuscript”t; (see [1]), Public Domain, https://commons.wikimedia.org/w/index.php?curid=58389400

Oh, objectkind romance! All objectkind have no sexual attraction, which makes them all instinctually asexual. Their attraction is based on romantic, sensual, emotional, and gender —based on Astrology— attraction. Their attraction can be reinterpreted as sexual/asexual if they are re-imagined as humans. So if you want to see Nike and Flammin's relationship as lesbian, bisexual, biromantic, or sapphic, that's okay —Please don't discourse this, oh burning blades I swear— Nike is canonically bisexual since she was originally a goddess before she died during the Inversion Event. Flammin is Biromantic, with a lean towards sapphic attraction.


On the Astrology/Gender thing bit above, object genders are determined by the time of day and the celestial changes in the sky when the curio — a baby object— hatches from its pericarp —egg casing created with the materials from the curio's deceased parent. Males are usually born during the Day —the sun is completely visible unless its light is completely blotted by stormclouds— while Females are born during the Night —the Moon is completely visible, including all phases with the exception of the New Moon or obscurity by stormclouds—. However, complete obscurity by cloud cover and lunar and solar eclipses introduce nonbinary or trans living objects —depending on the region where partial or full eclipses happen. Flammin was born under a lunar eclipse, thus trans or nonbinary. Nike's gender is not determined by any of this. She was originally a nonbinary goddess with a female body before she died and became a trident during the Inversion Event. All this gender stuff is based on Alchemy's concept of Rebis (Rebis, Wikipedia), the unification of the Masculine —the Sun— and the Feminine —the Moon— in the final stage of the Great Work, the philosopher's stone —the unification of the masculine and feminine.


Quicksilver, or mercury (Mercury, Blaszczak-Boxe), has important medicinal properties for my object characters in this world. It is used as a painkiller and sedative, in large quantities it can lull a living object into a deep sleep. This is a reference to how ancient people believed that mercury had spiritual and magical properties. But, in reality, it's highly toxic and dangerous to humans! The reason why all my object characters can consume mercury is that they are products of an alchemical accident. Ichor, the black "slime" that makes a living object's limbs and facial features, is a reference to both the Greek myth of a god's divine blood (Ichor, GreekMythology) and the Nigredo stage (Nigredo, Wikipedia), alchemy's goal of creating the philosopher's stone. Kernals, the hard ichoridic rock that living objects drop when they die, is a reference to the philosopher's stone.


If you want to learn more about my worldbuilding project, see worldofrelics.carrd.co! To keep up with updates, work-in-progress, and art: follow me on any of my socials here: penwrythe.carrd.co! Thank you for reading Altostratus! Please leave a comment or a critique!

Thank you,

-Penwrythe

*Citations

*I know I need better sources than Wikipedia, but it's a good start for inspiration!

"Mammatus Clouds." Met Office, www.metoffice.gov.uk/weather/learn-about/weather/types-of-weather/clouds/other-clouds/mammatus, accessed Aug 10 2023


"Fire Lance" Wikipedia, en.wikipedia.org/wiki/Fire_lance, accessed Aug 10 2023
"Rebis" Wikipedia, en.wikipedia.org/wiki/Rebis, accessed Aug 10 2023


Blaszczak-Boxe, Agata "Facts About Mercury" Live Science, https://www.livescience.com/39232-facts-about-mercury.html, accessed Aug 10 2023


"Ichor" GreekMythology.com, https://www.greekmythology.com/Myths/Elements/Ichor/ichor.html, accessed Aug 10 2023


All art (cover art, concept art, and sketches) were created by me (Penwrythe)


Altostratus (short story)

 Altostratus

 

CW // war trauma, mass death implied, fall from a height, chronic pain

See Altostratus' story notes! 

The world around her is covered by a deep blue shadow, created by the heavy clouds that block the sunlight above. Down below, the distant hills of Jazera’s desert land roll under her, once filled with stunning red and orange banded rock formations, steep canyons and valleys carved by ancient rivers, and sparse small forests. All the vibrancy here was lost due to war. The infighting within relickind, the guardians of this world, destroyed everything it touched. The Relic Wars has taken so much, from the young and old, from kingdoms great and small. But the greatest loss was the sunlight. A distant star once driven by a being of fire, the sun now roams free since the Skyfall Event that remade this world thousands of years ago. That same being, along with many others like it, later became the progenitors of the relics who live today. One of which flies beside Flammin.


Nike is a living trident with red linen cloth wings so long and slender, it still surprised Flammin that they could support the weight of their owner’s lengthy leather-wrapped iron-wooden pole. Nike’s wings stretch wide as she flies and is attached to her chest with a decorative cloth knot. Just above her strong iron-wooden chest and supported by a jointed bronze neck is her headblade, cast in rusted bronze with the polished edges of her three prongs shining gold. Flammin remembers her first meeting with Nike when she was a mere seventy-year-old living paintbrush a few years ago. Oh, how the relic queen towered over her back then. With her mentor’s age around a thousand years old, Queen Nike is one of the last surviving members of the First Relics.


“Keep your wings steady. Light strokes, remember, keep them small and don’t push it,” Nike says in her smooth voice, her bronze headblade facing Flammin, “That new tail blade of yours is helping with your balance.”


Following Nike’s direction, Flammin steadies her broad ichor wings with a light beat. With the arms of her webbed wings covered in armored bronze plating, enchanted for greater strength, Flammin’s wings are broader than Nike’s and are made for greater endurance and powerful flight. Like Nike, she is a flying polearm, but her anatomy is far more complex. Instead of a long rigid pole, Flammin’s entire armored bronze core takes the shape of a long-extinct wyvern, a beast that existed before the Skyfall Event. Every inch of Flammin’s core is covered by armor, save for her reddish-black joints, ichor wings, and tail blade. Her heavy bronze head sports a single sharp horn and a crest of bristles just behind it, reddish-black like her unarmored parts. From the upper portion of her head to her back, her crest flows down their plated neck and into the internal fuel chambers inside her chest. Within that cavernous space is a rumbling ichor engine that Nike’s loyal toolsmiths built for Flammin, which powers her every movement. Should she breathe fire, the engine would ignite and light the bristles of her crest, turning it into a great flame. The bronze armor that covered her body was heavily enchanted by relic magic to withstand the heat should she do this, along with the rigors of combat with relickind.
 

Flammin looks back at Nike, gently lifting the leading fingers of her wings for a little stabilization. Nike smiles and nods with approval. “Good, good! You’re really flying now!”


Excitedly flapping her slender wings, Nike quickly glides over Flammin to the other side of the wartorch’s wide frame. Flammin turns her head to follow the trident, mildly jealous of Nike’s greater agility in flight. When Flammin started her flying lessons a month ago, Nike flew circles around her. Those lessons were rough initially because Flammin still needed time to adapt to her new size, but Nike encouraged her to keep going.


“Ah, at this point,” Nike says as she settles in her new position, “You’ll be a skilled flier in no time.”
“And to think for the past three years, I was stuck in those damned scaffolds,” Flammin says through her closed heavy jaw, shuddering a little at the memory. She had to endure a decades-long refitting process to become the form she is now.


Flammin remembers the first year of her refitting. It had begun with her undergoing ichor training and consuming excessive amounts of material to strengthen her core in preparation for her role in the war. When her core size reached a certain point, the toolsmiths started their reconstruction. The pain of Flammin’s core drilled, welded, and cut, and her ichor structure stretched by the toolsmiths bothered her so much that she drank tankers full of quicksilver to soothe her deepest aches. And the scaffolds. Flammin’s core itched as the damned scaffolds kept her off the ground while the toolsmiths installed new gears in her legs. This became easier to live with as the reconstruction neared its completion, especially with a small refillable quicksilver pump installed inside her. Flammin breathes some steam, glad that it’s over, even with the occasional dull aches still lingering within her core’s new structure.


Nike looks at Flammin with concern. “The quicksilver help, though. I knew it was rough on you.”


“Ah rusting skies, you have no idea, Nike, how thankful I am to be free of—,” Flammin makes a low cuffing noise through the steel-reinforced chambers of her neck, “all of that.”


“Glad to hear!” Nike chuckles as the golden aura around her headblade glows, “Oh, I remember the day when you first lit your bristles. Oh, how you looked so—”


“Frightening?” Flammin said. She attempts to make a smirk at Nike by shifting her lower jaw to the side and up. With no ichoridic facial features like what she had before the refitting, Flammin had to make do with the limited motions of her jaw. Despite this, Nike looks at her, and the ichor expression on her face looks astonished by her words.


“I said that? Oh—,” Nike says, her eyes wide as her wings made two quick uneven flaps, “I—well I didn’t mean—”


Flammin gently shakes her mighty head and her crest of reddish-black bristles sways with it. “Well, what did you mean?”


“I-I meant you looked—,” Nike pauses, then flaps her wings once to regain air, “You were amazing.”
Flammin shifts her jaw again to smile at Nike, “Oh, you looked more shocked than amazed back then.”
“Your flames were more intense than I expected. But, yes. You looked amazing.”


“Hmfth,” Flammin’s expression turns prideful as she makes another strong flap of her ichor and metal wings, “I like frightening. Fitting as the scourge of Apollyon and his relics.”


Nike laughs heartily. “Okay, I’ll admit you did scare me!”


“Ah!”


“But—,” Nike continues with a sigh, “But it was…more of the thought from where you started. You were a small object —a paintbrush— before all this, yes?”


Flammin turns her gaze back to the gray cloudy view before her. After a moment of silence, she sighs and adjusts her wings again, the airflow around her becoming a little more turbulent than usual.


“I’m eighty, by now I should be in an abbey in my home kingdom, spending my later years teaching curios. I would have taught them how to paint—,” Flammin’s deep voice hitches into a low growl for a moment as an old painful memory drags itself out from the depths of her past. For a moment she breathes, allowing her metal jaw to open as hot steaming smoke flowed out from her cavernous metallic maw. Then with her jaw’s hinges groaning, she closes it, recollects herself, and speaks in a low dry monotone, “My future has gone to ashes. I just wanted to express that.”


“And we gave that anger form,” Nike said proudly, “Look at you! By this year’s end, you will be ready to fight!”


“Yes. I’ll be ready.” Flammin sighs, taking in the scope of her transformation into what she is now. So much change to become a monolithic flying torch to challenge the greatest of the relickind. A burning champion of all objectkind.


Falling silent, Flammin focuses on her flight. Like the long crest of bristles flowing in the wind upon her head, Flammin’s thoughts wander into a smoldering memory. She remembers her old home in northern Jazera —considering who she was back then— they once lived in many years ago. It was the first of its kind, a small kingdom with relics and objects living together. Even during the early days of the Relic War, the kingdom kept its peace before any conflict reached its lands. But one day, the skies rained fire. Flammin was a master muralist when it happened and was working on a commission for the royals, the names of whom the former artist had long forgotten. Flammin remembers looking out through the palace’s stained-glass windows, seeing the flicker of distant explosions hitting the buildings around its courtyard. The choking fear swelled up inside them as the palace, a century-old building carved from marble and stone, shook violently before it collapsed. Flammin and a few other living objects were lucky that the exit was nearby and together the panicked group ran out into the burning chaos. Flammin was lucky for a wooden paintbrush back then. While they barely escaped with permanent holes in their limbs, Flammin avoided the worst of the attack. The firestorm that ruined their kingdom burned through most of the fragilekind like themself, leaving behind an uncountable number of lost kernels to the mercy of the Great Spear Apollyon and his army.

Soon after, the fallen kingdom’s survivors hid as the skies grew dark with smog from the war’s destruction worldwide. But after all was lost, they were found by Queen Nike and her army. With the queen’s protection, Flammin and their people found a safe haven in the caverns under the vast deserts of Jazera, joining many others who also lost their homes. Even now, Flammin’s core aches deeply, her mind hunted by the knowledge that the lost kernels of the deceased will be revived as prisoners in a burning world under Apollyon’s rule.


Sudden turbulence disrupts Flammin’s thoughts, completely killing her focus. She gasps and attempts to correct herself, but she twists a wing awkwardly and spins out of control. As gravity pulls at her, Flammin panics and flaps her wings, twisting down at a sharp angle. Feeling the pain from her insides as the spinning grinding gears within her core struggle to keep up, Flammin screams as the sky and the ground become one ever-spinning black-and-gray gradient.


“Nike!” Flammin yelled.


"Flammin! I got you!" Nike calls to her, diving after Flammin like a bolt.


A rush of gold, red, and silver flies by Flammin, and then light surrounds her as her descent slows to a halt. She sees Nike again, flying beside her as she uses the aura from her headblade to stop Flammin’s descent. The queen looks deeply concerned; the whites of her ichoridic eyes are visible and her pupils shrank to dots with a hair-thin ring of black around them. After a brief moment looking over Flammin, she blinks, and her pupils return to a solid black ovoid disk.


Nike looks over Flammin’s core, occasionally hovering over her magical aura bubble surrounding the massive wartorch. “Are you okay, Flammin?” Her voice unsteady.


Moving carefully within the warm magic of Nike’s aura, Flammin looks back up to the trident and she stifles another gasp. Oh, how radiant the relic queen is. Lit by the light of her aura, Nike’s headblade shines, highlighting the upper part of her slim core against the gloomy environment surrounding them. It gives her a halo, revealing the delicate etching surrounding her ichor face on her headblade. From where Flammin lay in Nike’s aura, she can see the embroidery woven within Nike’s wings, the golden threading capturing the light from her aura and highlighting the intricate details within its design.


Flammin’s engine shudders as the awe she felt ten years ago flooded back to her. They were small then, though tall among their fellow objectkind when Nike first welcomed Flammin’s people to the safe haven hidden deep in the Jazeran’s canyons. Flammin remembers looking up and up at her, trying to see the face of their vastly tall savior. And when the trident spoke, her voice sounded so smooth, velvety, and strangely warm. There’s an alluring majesty to Queen Nike, something Flammin never felt before. Not even with other relics Flammin had met in the past as a muralist. Not even the royal relics from their lost kingdom. Something felt so rare about her, something so very distant.


Ah, here at this moment with Nike, now equal in size and power after years of refitting to become a powerful weapon, Flammin truly sees her.


“I-I’m fine. Bad turbulence, I think,” Flammin finally says, ignoring the dulling ache of her joints as her quicksilver pump began its work. Feeling that she looked at Nike long enough, she grows shy and turns her head to look over a partially extended wing. “I don’t think I have mastered soaring yet.”


Nike hovers in silence studying Flammin’s face, then nods in response. Quickly flapping her wings out of a hover, she lifts herself and Flammin back into their place in the sky. She rights Flammin in the correct flight position with a gentle twist of her aura.


“Well, that’s okay! You can’t learn without a few hiccups here and there. You’ll be fine,” Nike assured her with a smile, despite the subtle strain Flammin caught in her voice. “I’m about to release you. Be ready.”


Flammin opens her great wings and tilts them back slightly, expecting a sudden influx of air to overtake her. But as Nike’s aura ebbs away and the gray sky becomes open to her once again, Flammin holds herself steady. She hears Nike giggling.


“What?” Flammin asks, looking at Nike as she adjusts her wings.


“It’s the way you looked at me!” Nike laughed joyfully. Flammin swore she saw a glowing blush on Nike’s face.


“Oh-!” Embarrassed, Flammin shies away, lagging behind Nike.


“Flammin, don’t be shy!” Nike slows her laughter, then stops and gently smiles back at her. “Want to see what’s above the clouds?”


Flapping her wings once to push herself forward, Flammin looks towards Nike, “Will the sun be there? What about Apollyon’s relics?”


“Marathon is on our side. They still guard the sun.” Nike says as she looks upward, mentioning an allied relic that Flammin does not know. “And Apollyon’s relics are foolish to attack me by themselves. You are safe by my side.”


With a headstart, Nike takes off swiftly before Flammin can catch up. With a couple of strong beats of her great wings, Flammin flies after Nike. With their powerful wings carrying them through the sky, Flammin and Nike slipped through the dark clouds, using the faint light of the sun beyond to guide them through. They weave together in and out of the cloudscape, trading twists and turns, spins, and loops, all shooting upward in a dance in the ocean of clouds around them. Small droplets of water pelt Flammin’s armor as she flies higher, some of which seep into the exposed ichor of her wings and joints, further soothing the ache from her flying error. Flammin then hears Nike laughing joyfully, and Flammin opens her great jaw and joins her mentor with her deep laughter. After a short time, together both living weapons broke through the cloud top and beheld a wonderful sight before their eyes.
 

There before them is the sun. It shines brightly in an endless blue sky, bathing the cloudscape in pearlescent light below in its golden rays. Occasional breaks in the cloud formation show the shadowed lands below. The two living weapons glide side by side as the winds in this space gently push them forward, their wings outstretched, allowing the air to carry them. Flammin looks at Nike and sees the queen’s headblade shine more brightly under the sun's rays. She felt a fluttering within her heavily plated chest at the sight of the queen. She is unsure if it is the ichor engine inside her adjusting to her orientation in flight or something else. Whatever it is, that elevating feeling is a deep yet distant yearning. If only there were a word for it.
Flammin sighs. “Nikey?”


The long-lived trident looked at her, “Hm?”


“You are beautiful.”


The trident smiled at her. “You, too.”

Thursday, August 24, 2023

Altostratus cover update!

 To be unreachable…



 

Queen Nike’s wings are a combination of linen cloth and ichor threading rooting from her ichor structure. Flammagentius’ wings are all ichor, with the only non-ichor material supporting them being her bronze metal fingers.

Ichormancy is the practice of developing and improving a living object’s ichor structure, increasing its strength, flexibility, durability, tension tolerance, and damage tolerance. Most objects hatched with the instinctual ability to do basic ichormancy (moving limbs and shifting them for better balance or tolerating pressure). This level of ichormancy demonstrated by Flammagentius takes years, along with refitting, to master. Don’t want to drop straight out of the sky should it fail.

As a living object grows more powerful, their ichor limbs gain colorful gradients…

Wednesday, July 5, 2023

HEY! Tumblr, Twitter, Deviantart, Reddit, Threads, Spoutible welcome to Blogger!

 

Hi. Welcome to Blogger! Again!

Very out of date this site is, it's quite nice here...just very isolated, lol.

Google update this platform I'm begging you! You are missing out oh my god.

But, all themes are customizable! 

And you have a feed (reading list) with all your subscriptions (that update once every four months maybe??) 

You can post whatever you want! No downvoting!!! NO KARMA!!!

But there's no algorithm which is great!

You just need to find other people through...uhm...the search engine Google. Yeah.

It's like Tumblr if Tumblr was a desert wasteland and the next city is like billion miles away.

Make a webring to keep track of all your favs!!! Make sure to keep them links updated, tho!!!

This place you just leave messages in a bottle. Letting it float around until someone from pinterest picks it up and adds it to their board thingy (remember to sign and watermark your art).

But this place has heart, year 2000 heart when social media was just beginning to break through its shell.

It's very quiet here. But it's home.

Wednesday, June 28, 2023

Pride 2023 Art!

Happy Pride2023

Here's my objectsona, Menathrenna, with 1978 Pride Flag, Nonbinary, and Bisexual Colors! Stay safe and Stay strong no matter what! May you be well and your love be everlasting!


 



Tuesday, April 18, 2023

It's done!!!! The 3D still life is complete!


I'm still rendering the detail shots and turnaround through the Sheep-it Renderfarm, a free Blender-based render farm where you can help render other people's files. The more you render community files, the more points you get, and you can use those points to render your own project, as long as it's small and well-prepared for rendering!

I wish I could push for more realism in this composition, but it's good enough for a beginner (well former Autodesk Maya student) project. But that's not my focus for this project. It's a precursor for learning what I need to work on for WOR's development in 3D. Future WOR 3D art will be cel-shaded, but I wanted to do some realism to figure out where I'm at with my 3D skills.


 

Sunday, January 1, 2023

Astraea - Holiday Gift Art for PunchyHolery


WOR inspired Fanart of Amulet from the webcomic EFAR by PunchyHolery! Merry Christmas and Happy New Year!

Upon Astraea's brow is a wreathe of wheat, referencing the Greek zodiac Virgo. She also holds the scales of Justice, referencing the Greek Goddess Dike and Astraea, with association with the zodiac Libra. The stained glass window reference another one of EFAR's characters, Badgey.